I get to do the easy part: giving people advice on how to be more creative.
“Just do it this way,” I’ll tell them. “Think of it like a metaphor. Look at it through this lens.”
“Give a person a fish, and they’ll eat for a day. Teach a person to fish, and they’ll eat for a lifetime.”
What’s missing from this pithy two-sentence parable is this:
Parables are neat and clean, but living is messy and human.
or how to read George R. R. Martin’s staggering, cumbersome epic without getting traumatized by the torture, rape, incest, and murder, thwarted by the medieval language, lost in his vast, invented world of strangely named cities and surrounding geography, muddled by the epic history and mythology, confused by the excessive cast of characters, or bored by the details of custom and culture.
CAUTION: There are some minor spoilers below, but they are worth it if I can get you to visit these books. Besides, you’ll forget about them as soon as you get into it.
HOW TO READ GAME OF…
I had an idea and now it is gone.
If I spent every moment lamenting lost thoughts I’d be a professional mourner, a dream widower.
If you love something, let it go. Set it free. Let it die. Or whatever.
Honestly, I don’t run an idea zoo here. I can’t keep everything locked up in my head.
If it’s going to go it’s going to go. Good riddance. There’s a lot more where that came from.
Right? Right? [Nervous laughter]
Every morning there is a magical moment between when I hit snooze and when I fall back to…
As a freelance Creative Director, I come across many people who don’t believe they are creative. They think it needs to be part of their title—emblazoned on their business cards and prominent in their LinkedIn profiles—for it to be legit.
TL;DR — If you fill out the form at the end of this story it will help me build a live cohort-based creative course.
I’m a terrible marketer (when it comes to my own work). I am perpetually stuck in Scholar Mode, my default creative compass setting. I’m usually heads down in research, needing to know more, wanting to make deeper connections. I think of hundreds of projects, books, courses, ideas that only get to 80% completion. (Remember All-Day Breakfast, The Post-Normal Show, or The Creator’s Journey? Yeah, me neither.) …
June 2, 2020
Welcome back, story listeners! This is the sequel to last week’s episode. In part 2 of our special 2-part episode on storytelling, we continue the conversation with more on the power of storytelling, the importance of telling and retelling stories, and the stories that have shaped us.
Here are a few key insights from our continued conversation on storytelling that you might find interesting:
01 Stories can add power to and change the perception of an object or issue. It’s why organizations and brands sell you on their why — an aspirational narrative that is emotionally…
May 29, 2020
Everyone loves a good story. Understanding the role of storytelling in society is important especially as the world changes faster than we anticipated. In Part One of our two-part episode on storytelling, we talk about how society’s myths are changing, the dystopias and utopias that impact us, and how we might craft better stories.
Here are a few key insights from our conversation on storytelling that you might find interesting:
01 Some deeply entrenched myths are breaking down as Covid-19 challenges our everyday life. …
May 21, 2020
Need a distraction? Some distractions are unproductive while others help us tap into our imagination. In this episode of The Post-Normal Show, we discuss how distractions can be good or bad, the role of distraction in design, and how we leverage distractions in our work.
Here are a few key insights from our conversation on distractions that you might find interesting:
01 Distractions can be good or bad. It depends on the nature of the distraction and how we manage our response to it. Distractions that don’t serve us pull us away from something important, enjoyable…
May 9, 2020
Hindsight is 20/20. The decisions we make shape our reality, but it can be difficult to understand the consequences of our choices beforehand. In this episode, we discuss how we make decisions, why decision-making is difficult, and the frameworks we use to help us make better decisions.
Deep Science Radio interviews Ken Stanley, computer scientist and co-author of Why Greatness Cannot Be Planned
April 29, 2020
Imagination and creativity are some of the most sought after skills of our emerging world. Harnessing these skills is more difficult than it seems. In this episode, we discuss how our imaginations work, why we think imagination matters, and the models and frameworks we use to do imaginative work.